Beast Boxing Turbo introduces itself pretty simply. After going through the title screen, you’re welcome to jump into the game or tweak settings as you please. Immediately upon starting the game, you’re thrust into a training session with a monstrous pig, who should prove moderately easy to defeat, being the tutorial level and all.

After defeating him in a spar, the pig congratulates you but points out that your monster costume isn’t very convincing, yet you have potential, for a human. Then you discover that your player character is – surprise! – a human female who is not only the main character, but also lacks the common tropes of women in video games! She acts like a person!

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Beast Boxing Turbo presents its pre-match screen in a simple, clean manner that fans of Punch-Out will find familiar.

From there, you’re thrust into the finer points of the game. Every character you fight presents themselves as a humorous parody of common monster tropes – hey, the game is called Beast Boxing for a reason – and they all have distinct mannerisms, appearances, strengths and weaknesses. Beast Boxing Turbo isn’t an overly plot-driven game, yet the world it presents is intriguing and the silly characters provide pleasant flavor in comparison to most other games in this genre.

After each match, you unlock a new tutorial. For the most part, these are optional, but if you’re having trouble in the later parts of the game, they’re worth a look. The later unlocked tutorials demonstrate how to pull more advanced maneuvers, and if you haven’t discovered them in-gameplay yourself, there’s no reason not to give them a look.

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Beast Boxing Turbo is beautiful- while models are noticeably low-quality, the textures are clean and detailed, painting a wonderfully strange world to punch things in.

The gameplay of Beast Boxing Turbo is actually quite different from the likes of Punch-Out. It’s in first-person, there’s a cooldown meter for how long you can go on punching (unless you manage to land a combo), there’s more free movement (however two-dimensional) around the ring, and the game really is just different.

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Speaking of graphics, the game doesn’t require much horsepower, so it should run fairly reliably on low-end machines, even with all the pretty graphics settings turned up.

The big selling point behind Beast Boxing, however, lies in the customization. In every fight, you gain money that can be spent on bumping up your character’s stats permanently through training or with equippable gear that provides different aesthetics and different adjustments – usually positive – to your character’s stats. There’s interesting combos that different equipment and training specializations provide, and even if you choose the wrong set of skills and gear for a certain match, you still get some money for getting punched in front of a live audience that can be used to train up and try again.

That, by the way, is the glory of Beast Boxing. While the game can get especially difficult in later stages, it still feels completely fair when you lose. The game doesn’t hold your hand, but there’s no pretense of false difficulty here, and there’s no real difficulty spikes in the game either, so long as you don’t attempt to stick to one style for every opponent you face.

Every fight in the game has a different approach. At the beginning, weaknesses are obvious and easy pickings to exploit, but as the game progresses, you’ll find that you need to be a bit more patient to discover what makes your opponent tick, and when it comes time to lay down the beating, you have to be quick and efficient. Watch which fist you swing. Note where they’re guarding, what position they’re in. If you’re fast and accurate enough, you’ll fill up a combo meter and stun your opponent, which will allow you to rain down a ruthless combo with near impunity.

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If you frequent FPS titles, you may find these controls uncomfortable. Worry not, they’re completely customizable!

If I have to fault Beast Boxing for anything, I’d have to say that it’s simultaneously too long and too short. Hear me out.

The game is easy to get into the swing of, but when you aren’t winning, you start to notice how repetitive it is. Enemies are smart and have distinct styles, but in some cases, that’s too much of a good thing, because you can’t keep having dumb fun. When you start to have trouble, you’re likely to feel some level of frustration, and when you get frustrated, suddenly the game isn’t as fun and you may find yourself losing interest.

Despite that, once you beat it – and that won’t take you long- you’ll be disappointed that there wasn’t more. The fights were great fun while they lasted, there were good times and bad times, but like all good things, Beast Boxing has to come to an end, and for many players, that end may seem a bit too early.

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It’s a leaderboard. I don’t care much for it, but if you’re particularly competitive, than you should have some good fun fighting your way to the top.

There is, of course, an option after you beat the main game to start over again, keeping your upgrades against the same opponents, who become much stronger than before. There’s also a marathon mode where you face off against everyone in the game in succession, which includes some leaderboards to compete in.

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Beast Boxing Turbo Review: Punch Your Lights Out
In short, Beast Boxing Turbo is a good subversion of a familiar genre that offers genuinely fun, unique gameplay for its asking price. However, the game is short, and if you don’t learn it quickly enough, you’ll grow tired of it. The best way to play Beast Boxing is in doses so that you don’t get bored or frustrated, and if you’re determined enough to beat it, the gameplay will reward you.
The Good
  • Smart AI, fun gameplay.
  • Unique art style, fun characters.
  • Graphically non-demanding.
The Bad
  • Too short yet too long.
  • Longer sessions with the game become repetitive.
7Overall Score
Reader Rating: (1 Vote)