Interviews

Driftmoon Interview with Anne and Ville Mönkkönen

Driftmoon Interview

Games nowadays tend to be extremely dramatic, depressing, and filled to the brim with weaponry and zombies. Thankfully, a game occasionally comes around to break that mold and try something a little different. In my case, playing Driftmoon as been quite the pleasant experience. With a…

Pulse Interview with Team Pixel Pi

TeamPixelPi Team Picture

Something I’ve learned quickly while working within the indie gaming space is that indie devs honestly have the coolest ideas. They come up with gameplay mechanics that are as innovative as they are entertaining.  Team Pixel Pi has done exactly…

Tower of Guns Interview

Tower of Guns Interview

At Pax East, I was fortunate enough to have the opportunity to see Tower of Guns in full motion on the expo hall floor. I was blown away by the concept of the game and by the care that had gone into…

Dead State Interview

Dead State interview

The recently greenlit Dead State has been a topic of conversation here at Greenlit Gaming for some time thanks to its interesting concept and strategic flair. We were fortunate to have the opportunity to speak with Brian Mitsoda of DoubleBear…

War Thunder Interview

War Thunder Feature

I recently got to sit down with Sergey Zatinshikov of Gaijin Entertainment to ask a few questions about their recently Greenlit Free to Play WWII game, War Thunder. Being developers from Russia, their English is better than my Russian, so Sergey was kind enough to…

Homesick Interview

Homesick Interview

While there are over a thousand games on Greenlight, sometimes a game jumps out at you for a particular reason. For me, Homesick did exactly that. It’s incredible atmosphere and intriguing premise drew me in, and as soon as I was…

Humans Must Answer Interview

Humans Must Answer

It is a special occasion when you get to sit down with one of the guys behind the fun and equally bizarre shmup Humans Must Answer. This game has it all. It’s got space ships, chickens, golden eggs, and even…